SNASA
Interactive prototyping
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My Role
Game interaction designer, barrier builder
Timeline
January 2026 – March 2026 (2 months)
Team
Rakshit, Meera, Gracia
Skills
Prototyping
CPX engineering
Interactive game
Context
Our project reimagines mini golf as a Secret Nasa (SNASA) emergency mission where players guide atomic energy through a launch preparation system to assemble an atomic bomb and launch a rocket to destroy an incoming asteroid.
My contribution
Ideation & Concept Development
Conceived and pitched an idea that was chosen out of 20 submissions
Game Designer
Built interactive game interfaces using Figma make
Builder
Built a barrier in front of the slope using a rotator
00 — Project outcome

01 — Snapshots










